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Blood Retributor
Republic Military School Minmatar Republic
29
|
Posted - 2016.06.29 18:22:01 -
[1] - Quote
Hi guys (and girls)!
I have been playing this game for a month and a half and still try to understand: are people playing it for fun or for ISK? Or the whole fun of this game is making ISK?
Years ago I played StarWars Fighter (Naboo missions). Had a lot of fun with it. Last several years played a game called Alien Shooter. Good stuff after a stressful day at work! Just shoot countless numbers of monsters and grab better gear for the next level. Last year spent quite some time with Call of Duty. For years wanted to start playing Eve (I am a fan of anything Space) and finally made the leap.
Now back to the topic. Where in the game do you have fun people? Please do not tell me about blitzing level 4 missions at 100mil isk/hour or 25 Hulks leveling an asteroid belt at 300 mil isk/hour.
I am asking about fun, not isk!!! If I will need isk I will buy a Plex and sell it. A simple math calculation will tell you that there are no lvl4 missions that will give you more isk/hour than one hour of work time at McDonalds (if your regular job does not allow you to buy a Plex when you need it ).
For more than a month I was grinding *roids to get isk for my frigates, cruisers and BCs for later PVP while waiting till my Command and Core skills get to a decent level. Got bored out of my mind. Then, last week (I know it took a bit too long), it struck me: What am I doing? If I will need isk for PvP I will just buy a Plex. It will be a much better use of my time. Ran some lvl1-lvl3 missions and a bit of exploration.
This week I am just occasionally opening my client to see where my Skill queue is and adjusting it if I find something interesting on reddit or this forum. BTW, thanks CCP for removing the Recurring Opportunities, now I do not even have to log in every day as soon as it is available. So my subscription money is going for waiting.
So, honestly, I am on the verge of cancelling my subscription. Can you suggest what is fun in this game? Please do not suggest ganking, as it is against my nature (even in a game).
If the common opinion in the replies will be "GTFO" of here, I will take that as an answer to my question. I do not want to get invested (time, effort, money) in a game that is wrong for me.
Any answer will be appreciated, even the "GTFO" .
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Blood Retributor
Republic Military School Minmatar Republic
30
|
Posted - 2016.06.30 14:28:01 -
[2] - Quote
I greatly appreciate your advice and the time you spent giving it!
I was planning to join RvB for some time but some project at RL work is holding me back, until the end of July.
I was thinking about FW and exploration also. Well, I guess, I will have to be more patient and use your advice to figure things out.
Probably, one day I will re-read my post and laugh at myself.
BTW, Arkoth 24 you made me smile ! Sounded a lot like the "ISIS of Eve" (hint: CODE ) lingo! For me, Eve is anything but pain (after all it's just a game).
Thank you all, for your patience and understanding! |

Blood Retributor
Republic Military School Minmatar Republic
30
|
Posted - 2016.06.30 15:33:33 -
[3] - Quote
Pandora Carrollon wrote: I think the clearer it is, up front, that this game is not only complex but wide-open and you against the universe from the start is probably about the best antidote we have against losing newcomers from total shock.
As a noob that played anything but MMO, and does not have the "socializing" in a game as a priority, I do not think that "you against the universe" is the "shocker". Most shooting games (if not all) have the same approach.
I just think that in its attempts to market the game to potential new players CCP fails to understand that they do not provide enough of a bait for players like me (no friends in Eve, no MMO experience, not much loyalty and investment into the game, but with some interest in Space stuff). To go through the "pain" of learning the complex world of Eve the modern new player needs to see the "gain".
Most people trying out Eve do not understand why do they have to break their mind with countless spreadsheets in a game when they have enough of it at school, work, well, RL.
If anyone at CCP would listen and care, I would have made a suggestion: 1. create a separate environment (like Singularity) for noob access only for three days (a week maybe) 2. give them access to unlimited fitted ships, with unlimited (trained) skill points 3. give them step by step missions: fights (FW, PvP) with good AIs, encourage them join fleets with FCs that would simulate those of real players from Tranquility 4. Give them step by step missions for exploration. 5. Tell them there are options of mining, manufacture, hauling, etc. and let them know they can try those later on Tranquility if they wish so. (No offense to players who like these, but even these occupations might or will require flying and shooting).
In short, give them access to whatever options a three-five year old active player would have access to. Help them feel what they can achieve if they put in the time and the sub money.
6. Tell them at the very beginning it is a DEMO ONLY and they will not be able to bring anything they achieve here to Tranquility. 7. Tell them at the end that now they are ready to start their rookie training in the Real Eve World where they will have to grind for those skills and ships and had access in the demo. 8. Tell them that in Real Eve World they are easy prey for older players and that they should be expecting to be hunted. 9. Teach them how they can avoid the most foolish rookie mistakes (there is enough statistical info on the forums to identify those). 10. Kick them out of the DEMO at the end of the period telling them that their access to it is blocked and they can use their login info to access their account on Tranquility.
Someone might point out that I (talking about myself) did not have that and am still here. Yes, I am, because I can be stubborn and miss StarTrek too much ! My original post will tell you that even that is barely enough. |

Blood Retributor
Republic Military School Minmatar Republic
30
|
Posted - 2016.06.30 16:01:48 -
[4] - Quote
I will use an allegory to show how most new players who leave must feel.
You log into the game and instantly feel stupid, because you have no idea what you are supposed to be doing next. So you know, you feel like you are flat on your face in the mud.
Now, you gather your wits and your courage and undock - trying to get on your knees, on your way to the standing position. If you are not lucky, there is an a**** who just out of amusement (or killboard ***) will gank you, going against the UA. So now you are back on your face in the mud.
Say, you are lucky and you did not get ganked as soon as you undocked. You try different things, make stupid mistakes (you are a noob after all) and lose your ship(s). So now you are back to square one, face in the mud.
As a result, most of those who go through this kind of experience will say f*** this game and never come back, telling their friends and acquaintances what a pain in the *** Eve is. Game Over!
CCP, you do not have to hold the hand of new players for the whole time they are playing the game. However, holding their hand to stand up and get a feel of the real game, would greatly increase the numbers of those who will stay longer and potentially bring new players by telling them what a great newbie experience they had. At least I think so.
Well, I am not CCP and maybe they prefer to stay where they are. It will be sad if one of the most popular space theme MMO will slowly die.
I might be absolutely wrong in everything of the above, I am new to Eve after all. Just sharing my thoughts.
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Blood Retributor
Republic Military School Minmatar Republic
30
|
Posted - 2016.06.30 16:08:06 -
[5] - Quote
Tao Dolcino wrote: If this game becomes like WoW in space, then what's the point to have choice between many games if they all are clones of each others ?
I did no say CHANGE THE GAME, I suggested a friendlier newbie intro! What/who does not evolve, dies out! It is a rule of life!
Sorry if I did not make that clear enough! |

Blood Retributor
Republic Military School Minmatar Republic
31
|
Posted - 2016.07.01 02:03:41 -
[6] - Quote
KaarBaak wrote:When faced with the myriad opportunities offered by EvE, folks like yourself freeze-up like a deer in the headlights. Unsuccessful pod pilots cringe in fear at such daunting opportunity. And there are lots of those. It's nothing to feel bad about. EvE is not for everyone. It's for the creative. The imaginative. The ambitious. The adventurous. KB
Thanks!!! You made me feel so much better . And provided a very constructive and informative answer !!! May your path lead you to people who will be as helpful as yourself!
KaarBaak wrote:You can be a bad pilot and still garner respect in this game. But you cannot be a miserable pilot and hope to gain any respect.KB
The "respect" in an online game is the least thing I care about!
Thanks again! |

Blood Retributor
Republic Military School Minmatar Republic
31
|
Posted - 2016.07.01 02:43:52 -
[7] - Quote
Memphis Baas wrote:... may be wasted effort coding stuff for that small of a % of the playerbase.
Thanks Memphis!
I read a lot of your posts/replies and always appreciated your insight.
As I mentioned before, suggesting to make changes to the game never even crossed my mind.
The part that you are referring to is just my vision of what could help other potential players join the Eve Universe.
If CCP is happy with the current state of things and the player base is happy with the established status quo, then there is no need for any changes in the newbie help/guidance approach.
I am not here to be a thorn in everyone's ***. In my RL job oftentimes I have to collect information, analyse, draw conclusions and suggest solutions if necessary. I thought the opinion/view of an absolute noob might provide some value (that's after we settled the issue with me going in the wrong direction in Eve). If it does not, then, it just should be disregarded and not considered as criticism.
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Blood Retributor
Republic Military School Minmatar Republic
31
|
Posted - 2016.07.01 02:49:23 -
[8] - Quote
Thank you, everyone!
I got my answers.
I really appreciate the time and thought that you put into your replies! |

Blood Retributor
Republic Military School Minmatar Republic
34
|
Posted - 2016.07.01 22:00:03 -
[9] - Quote
ergherhdfgh wrote: To me it seems like you are searching for a way to bring structure and linear gameplay to a game that's core attraction is it's lack of those things ...
..... If you like having your hand held and walked through linear / scripted gameplay then you should probably be looking for another game.
...... the scripted gameplay that you discuss here is very un-eve-like. I get the impression from reading this that you are trying to turn Eve into every other MMO out there that must of us have come here to get away from.
I guess the common rule "people see what they want to see" applies even to the exceptional people who play Eve for a long time.
Would you be so kind to show me where in my posts I have said "change Eve"? I expressly stated that my suggestion applies to new user/player experience.
I have also stated that it all depends on priorities: If CCP is OK with the current state of things than whatever I wrote should be simply disregarded.
According to some websites (I think you know to which ones I am referring to) one can see that the number of players/accounts logging in dropped considerably since 2014.
Any subscription based business model has to take into the consideration the "attrition rate" factor. They have to either decrease the attrition rate or increase the number of those that join to at least stay in business even if they do not care about expanding.
That was my whole point in suggesting whatever I suggested. And being a new player I thought it might be helpful to provide the perspective of a noob. I just have the stupid habit of caring.
If I am allowed to use an exaggeration, then I would say that taking a number of big city common/untrained office workers and dropping them into the middle of the jungle giving them some general hints will not help most of them survive. This approach can be good for a survival test, but is definitely not good to maintain/grow a successful business.
Please, let's forget whatever I said and let's have fun in Eve the way it is. I might even ask the moderator to remove my suggestion and whatever followed. Just to avoid the need to be polite and explain over and over the same thing. Getting tired!
See you out there! |

Blood Retributor
Republic Military School Minmatar Republic
34
|
Posted - 2016.07.01 22:02:52 -
[10] - Quote
KaarBaak wrote: If I see you in-game I'll be sure to wave.
Sure you will! With a couple of salvos ! |

Blood Retributor
Republic Military School Minmatar Republic
34
|
Posted - 2016.07.02 02:17:05 -
[11] - Quote
ergherhdfgh wrote: Nothing of the sort was intended.
No problem.
I learned my lesson!
Fly safe!
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Blood Retributor
Republic Military School Minmatar Republic
34
|
Posted - 2016.07.02 03:48:46 -
[12] - Quote
ergherhdfgh wrote:Blood Retributor wrote: I learned my lesson!
Fly safe!
That makes it sound uni-directional, hierarchical or one-sided.
I did not want to sound rude. Sorry about that!
English is not my first and not even second language.
Sometimes my straightforwardness comes out as rude.
Have a great time in Eve! |
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